

Unreal environments Virtual environments were created in the Unreal Game Engine. All additional filming needed to be generated via CGI virtual sets (see below). Lab reference Chris had exclusive access to Canada’s Nuclear Physics laboratory, however only temporarily. This allowed unlimited access to shoot entirely in CGI sequences. Practical sets and photogrammetry Entire practical environments were recreated digitally using photogrammetry. Its ferocious speed needed to feel intense with a swirl of dirt particles, volumetric dust, and an idistort that affected the ground. Transform! An epic moment when the discbot transitions into a helicopter-like drone. Explosion sims Due to the many explosive sims, Chris made Houdini digital asset tools (HDA’s) allowing him to quickly place and time explosions procedurally that fractured the earth and blew it up all around while interacting with obstacles such as the character and environments. The over 300 wires and cables have complete working dynamics. All hinges, pistons, gears, and overall structure functioned accurately and were based heavily on real robots today at Darpa to Boston Dynamics. His exposed innards, wires, bolts, dirt, wear and tear was meticulously designed for photorealism in both close up and far away shots.

The making of STAN An incredible amount of detail was placed into every aspect of the hero robot STAN. A tool was created to procedurally spray dirt and leave trails for the robot’s ground interactions. Ground interaction Staging on sandy dirty terrain meant the robots had to interact dynamically with the earth. All elements designed to work as if in real life.

Hinges, Pistons, joints were studied for weeks to have the robot function with complete realism with no cheats and NO ball joints. Meet the disc robot The disc robot had to unfold from a wheel, into crab form, and into a flying drone, all with a limited number of parts. An onset physical dummy was used for 1:1 reference for the rubbery mannequin-like robot villain “ZED”. The shoot Realism was of the utmost importance.
